Week 7 2024 · October 20, 2024
Panthers at Commanders, Week 7 2024: who deserved to win?
The Commanders beat the Panthers 40–7, and it was no fluke: replayed with the way both teams actually played, the Commanders win 10 of 10.
Before kickoff the Commanders were 77% favorites. The biggest swing (Q1, 11:27 left): Return touchdown by the Commanders, worth 56 points of win probability to the Commanders.
Final
| 7 | |
| 40 |
Replay with same day's form
Luck index +2 Commanders about even · −2 Panthers
Each team’s own plays from this game, resampled into new drives 4,000 times: with the way both teams actually played, how often does this performance win? How the replay works
Ten replays. Panthers win 0, Commanders win 10.
- 1 CAR 23 WAS 27
- 2 CAR 24 WAS 33
- 3 CAR 13 WAS 24
- 4 CAR 26 WAS 40
- 5 CAR 13 WAS 29
- 6 CAR 23 WAS 42
- 7 CAR 9 WAS 31
- 8 CAR 16 WAS 42
- 9 CAR 10 WAS 41
- 10 CAR 0 WAS 37
Three other ways to ask
Each answers a different question, so none of them replaces the replay above.
Before kickoff
The closing betting line, turned into a probability. What everyone knew before the game.
Same teams, fresh game
The line plus what this game showed, weighted by how much one game can tell. It stays close to the line because one game says little.
Only coin-flips re-rolled
Every kick, fumble bounce, drop, conversion and judgment call redrawn; everything else fixed. The narrowest view of luck.
How 4,000 replays ended
Panthers win 2% of them, Commanders 98%. The line is what actually happened: Commanders by 33.
Show as a table
| Final margin in the replays | Share of replays |
|---|---|
| Panthers by 17+ | 0.0% |
| Panthers by 9–16 | 0.4% |
| Panthers by 1–8 | 1.1% |
| Level after regulation | 0.4% |
| Commanders by 1–8 | 5.7% |
| Commanders by 9–16 | 14.8% |
| Commanders by 17+ | 77.6% |
Where the luck was
What the luck was worth
Every lucky and unlucky play, weighted by the moment it happened: its swing in win probability, added up by kind. A missed kick in a decided game counts for nothing; the same kick at the end of a tie game can be most of a win.
The kicks
How likely each kicker was to make that kick (his own record, the distance and the weather), and what happened.
- A. Seibert, 23 yds made · 98% expected
- A. Seibert, 49 yds made · 71% expected
- A. Seibert, 31 yds made · 96% expected
- A. Seibert, 29 yds made · 97% expected
Penalties: Panthers 6 for 59 yards, Commanders 8 for 55 yards
Every accepted flag, in order, and what it did to the helped team’s chance of winning at that moment, including any play it wiped out (points on the scoreboard in grey). A flag in a decided game is worth nothing; one at the turn of a close game can be worth most of a win. Judgment calls count toward luck, pre-snap fouls mostly don’t. How calls are valued
| When | Flag | Win probability for |
|---|---|---|
| Q1 15:00 | Offensive Holding on the Panthers (Lonnie Johnson Jr.), 10 yards | +2% WAS +0.5 pts |
| Q1 8:19 | False Start on the Commanders, 5 yards · pre-snap | +1% CAR +0.5 pts |
| Q1 2:37 | Illegal Block Above the Waist on the Commanders (Clelin Ferrell), 10 yards | +1% CAR +0.7 pts |
| Q1 1:11 | False Start on the Commanders (Zach Ertz), 5 yards · pre-snap | 0% CAR +0.7 pts |
| Q2 12:11 | Defensive Pass Interference on the Panthers (Chau Smith-Wade), 29 yards | +1% WAS +1.9 pts |
| Q2 7:04 | Defensive Holding on the Panthers (Chau Smith-Wade), 5 yards | 0% WAS +0.7 pts |
| Q2 6:21 | Offensive Holding on the Commanders, 10 yards, wiping out the play | +1% CAR +2.1 pts |
| Q2 1:22 | Defensive Holding on the Panthers (Dane Jackson), 5 yards | 0% WAS +0.2 pts |
| Q2 1:22 | Neutral Zone Infraction on the Panthers (Marquis Haynes), 5 yards · pre-snap | +1% WAS +0.6 pts |
| Q3 13:41 | Ineligible Downfield Pass on the Commanders, 5 yards, wiping out the play | 0% CAR +1.0 pts |
| Q3 7:17 | Delay of Game on the Panthers, 5 yards · pre-snap | 0% WAS +0.6 pts |
| Q3 5:42 | Offensive Holding on the Commanders (John Bates), 10 yards, wiping out the play | 0% CAR +1.6 pts |
| Q3 2:37 | False Start on the Commanders (Zach Ertz), 5 yards · pre-snap | 0% CAR +0.7 pts |
| Q4 15:00 | Neutral Zone Infraction on the Commanders (Phidarian Mathis), 5 yards · pre-snap | 0% CAR +0.8 pts |
Panthers penalties, every game · Commanders penalties, every game · All teams, 2024
When it happened
Commanders’ chance of winning
As low as 45% and as high as 100%. Numbers mark the biggest luck moments, listed below.
| # | When | What happened | Win probability for | Next drive |
|---|---|---|---|---|
| 1 | Q1 15:00 | Offensive Holding on the Panthers (Lonnie Johnson Jr.), 10 yardsJudgment calls · 20 flags in 3089 snaps before, position avg 1 per 530 | +2% WAS | WAS: Opp touchdown |
| 2 | Q1 11:27 | The Panthers were stopped on 3rd & 93rd & 4th downs · 26% expectedThe Panthers threw an interception-worthy pass, and it was pickedInterceptions · 45% expected to stay out of the defense's handsReturn touchdown by the CommandersSpecial teams | +56% WAS | CAR: Punt |
| 3 | Q1 9:50 | The Panthers were stopped on 3rd & 43rd & 4th downs · 42% expected | +3% WAS | CAR: Punt |
| 4 | Q1 7:14 | The Commanders converted 3rd & 13rd & 4th downs · 76% expected | +2% WAS | WAS: Field goal |
| 5 | Q1 4:02 | The Commanders were stopped on 3rd & 83rd & 4th downs · 27% expected | +2% CAR | WAS: Field goal |
| 6 | Q1 0:47 | The Commanders were stopped on 3rd & 153rd & 4th downs · 23% expected | +2% CAR | WAS: Punt |
| 7 | Q2 14:19 | The Panthers were stopped on 3rd & 53rd & 4th downs · 37% expected | +3% WAS | CAR: Punt |
| 8 | Q2 7:34 | The Panthers were stopped on 4th & 13rd & 4th downs · 70% expected | +3% WAS | CAR: Punt |
Missing players
Key players (usually on the field for half the snaps or more) who missed this game or part of it, valued by position and quality. The same players are missing in every replay, so this counts as luck in points only.
- Jonathan Allen (WAS DT), out (IR) · 0.4 pts
- Taylor Moton (CAR T), out · 1.0 pts
- Adam Thielen (CAR WR), out (IR) · 0.7 pts
- Derrick Brown (CAR DT), out (IR) · 0.6 pts
- A'Shawn Robinson (CAR DE), out · 0.5 pts
- Jordan Fuller (CAR FS), out (IR) · 0.4 pts
- Austin Corbett (CAR C), out (IR) · 0.4 pts
- Shaq Thompson (CAR LB), out (IR) · 0.4 pts
- Josey Jewell (CAR LB), out · 0.3 pts
- Tommy Tremble (CAR TE), out · 0.3 pts
- Jadeveon Clowney (CAR LB), out · 0.3 pts
Adjust the assumptions
Disagree with how much of a fumble bounce or a pass interference call is luck? Change it and the coin-flip replay reruns in your browser.
Only coin-flips re-rolled
Panthers 0% · Commanders 100%
- Final margin
- Commanders by 33
- Luck in points
- 7.3 for the Commanders
- Luck-adjusted margin
- Commanders by 25.7
- Replay with same day's form
- Panthers 2% · Commanders 98% unchanged: why
About these numbers
Play-by-play and win probability from nflfastR via nflverse; kicks valued against each kicker’s own record; drops and interception-worthy throws from FTN charting; injuries from snap counts and injury reports.
Methodology and validation · All Week 7 2024 games ·
Panthers ·
Commanders
More from Week 7 2024
- Broncos at Saints DEN 33–10 · replay 67% for the winner
- Patriots vs Jaguars JAX 32–16 · replay 88% for the winner
- Bengals at Browns CIN 21–14 · replay 98% for the winner
- Lions at Vikings DET 31–29 · replay 32% for the winner
- Texans at Packers GB 24–22 · replay 86% for the winner
- Dolphins at Colts IND 16–10 · replay 76% for the winner
- Eagles at Giants PHI 28–3 · replay 99% for the winner
- Seahawks at Falcons SEA 34–14 · replay 38% for the winner
- Titans at Bills BUF 34–10 · replay 99% for the winner
- Raiders at Rams LA 20–15 · replay 88% for the winner
- Chiefs at 49ers KC 28–18 · replay 62% for the winner
- Jets at Steelers PIT 37–15 · replay 53% for the winner
- Ravens at Buccaneers BAL 41–31 · replay 44% for the winner
- Chargers at Cardinals ARI 17–15 · replay 84% for the winner